How to Turn Real People Into Balanced RPG Character Stats

Nov 1, 2026 · Sourajit Saha

Start with the actions a consenting participant wants their fictional character to perform. Turn those into ratings inside the chosen game. There is no reliable conversion from a person’s job, appearance or reputation to a universal RPG score. A good conversion is playable, easy to explain and fair to everyone using the same rules.

Pick a scale and anchor it to scenes

For a simple homebrew game, define 0 as unfamiliar, 1 as practised and 2 as a speciality. Apply the same rubric to every character. If someone repairs bikes for friends, a cycle repair can be a speciality while a general machinery repair is merely practised. Avoid turning that hobby into a global Intelligence rating. The narrower skill gives the facilitator a concrete answer about when a bonus applies.

Homebrew exampleRoll d6 plus skillReach 5 to succeed
Homebrew example

Calculate the effect before assigning the number

Suppose the homebrew rule is d6 plus skill, with a target of 5. At +0, rolls of 5 or 6 succeed: two faces out of six. At +1, three faces succeed. At +2, four succeed. That two-point difference doubles the success chance from one-third to two-thirds on this particular check. The same bonus has a different effect on a d20, and the calculation changes if the system includes automatic failures or rerolls.

Keep the people and the points on equal footing

Record the agreed ratings on a custom roleplay character sheet. Give every participant the same budget, for example one +2, two +1s and zero elsewhere. Let them choose which parts of their experience to emphasise. If you play Fate Core instead, use that game’s existing skill pyramid rather than importing the homebrew bonuses. Test one routine task and one difficult scene. If a broad skill dominates both, narrow its wording before raising everyone else’s scores.

Successful die facesAt +0: two of sixAt +2: four of six
Successful die faces

For the documented details, see Fate skill ratings.

Resolve disagreements with an example

Two friends may disagree about whether an amateur cook deserves +1 or +2. Ask what the character can do under pressure. Cooking a familiar meal at home may succeed automatically. Preparing it in a dark campsite with half the ingredients creates uncertainty. Agree on the narrower speciality and let the player swap another +2 if necessary. The point budget stays fair while the person retains control of how they are represented.

Common questions

Should I use real IQ scores?

No. Rate a fictional action the rules actually resolve.

What if a person dislikes their rating?

Let them revise the portrayal or fictionalise the character further.

Does every ordinary action need a roll?

Skip the roll when failure would add nothing.

Can I convert the numbers directly to another RPG?

Recalculate using that game’s dice and target numbers.